ultimate unwrap 3d header
Home    Features    Buy Now    Downloads    Tutorials    Links    Support  
 

Features


lol_a.jpg

Pro Version
  • Shared UVs. Create and organize UV islands.
  • Edge selection mode. Select edges in the UV Editor and 3D views.
  • Highlighted shared UV points and UV edges.
  • Highlighted boundary edges on the 3D model.
  • Highlighted seams in the UV Editor.
  • Straighten UV edges. For straightening edge loops and edge rings.
  • Peel UVs for unfolding pipes, tubes, paths and roads.
  • Align UV islands. Align UVs by similarity or by world axis.
  • Copy/paste UV islands. Copy and paste UV faces across UVSets.
  • Orient UV islands. Automatically orient UV islands.
  • Pack UV islands. Pack UVs as tightly as possible.
  • Stack/distribute UV Islands. For stacking and distributing UVs.
  • Stitch/sew UV islands. Sew together discontinuous UVs.
  • AutoTD UV islands. Scales UVs using the average texel density.
  • UV Pinning. UVs can be pinned for tools such as LSCM UVs.
  • Seam Marking. Vertex edges can be marked for easy cutting.
  • ABF UVs uses angle-based flattening for reducing texture stretch.
  • Display UV texture distortion and UV winding order.
  • Interactive seam picking mode. For marking seams in the 3D views.
  • Texel Density Tool. For checking the texel density of UV islands.
  • 3D Gizmo selection axis for manipulating geometry.
  • Dramatic increase in UV and vertex welding speed.
  • Poly reduction tool for reducing polygons while preserving detail.
  • Repainting UVs for creating texture atlases from multiple textures.
  • Repainting UVs for transferring textures across different meshes.
  • Export UV maps to vector formats DXF and SVG.
  • Utilizes multi-core CPU processing to run faster.
  • Runs under Windows Vista/7/8/10/11 platforms (64-bit).
  • 64-bit allows access to more than 4GB of system memory.

Standard Version
  • Easy to use UV mapping editor.
  • Fully OpenGL rendered viewports, with multiple layouts.
  • Standard planar, box, cylindrical, and spherical UV mapping.
  • Unfold UVs for unfolding faces into a 2D pattern.
  • Pelt mapping for unwrapping organic models.
  • LSCM UVs for reducing texture stretch.
  • Stretch UVs for spreading out overlapping faces.
  • Relax UVs to help minimize texture distortion.
  • Pack UVs onto one texture to improve cache performance.
  • Untangle UVs to separate overlapping UV coordinates.
  • Interactive camera, planar, cylindrical, and spherical UV mapping.
  • 2D editing tools include moving, scaling, rotating, flipping,
    mirroring, straightening, stitching, and welding of UVs.
  • 3D editing tools include triangulating, untriangulating,
    flipping, welding, unwelding of vertices and faces.
  • Material editor for editing material and texture properties.
  • Bone editor for editing bone and animation properties.
  • Export UV maps as Photoshop vector layers.
  • Export UV maps to high resolution bitmaps.
  • UV maps get updated in real-time.
  • Pan and zoom in UV mapping space.
  • Import/export multiple UV sets.
  • Paint in 3D using vertex colors.
  • Fast lasso and rectangle selection tools.
  • Select by vertex, face, group, or material.
  • Customizable hotkey shortcuts.
  • Auto update of textures from file.
  • Auto detection of texture aspect ratio.
  • 99 level undo system by number or storage.
  • Subdivide UV coordinates and geometry.
  • Plugins that allow unlimited 3D import/export functionality.
  • Import textures in variety of 2D graphics formats.
  • Create plane, box, cone, cylinder, sphere, geosphere,
    pyramid, prism, tube, torus, capsule and text primitives.
  • Runs under Windows Vista/7/8/10/11 platforms.

File Formats

View a complete list of currently available file formats.



 
Legal & Privacy Copyright © 2024. All Rights Reserved.
All trademarks and trade names are the property of their respective owners.
Follow Us On RSS Subscribe to Unwrap 3D RSS